Tavern Tangent: Drink Swindler

How much can you swindle drunk taverners? How high can the profits go? Weigh the risks against your thirst for coins!

This game was made in collaboration with Jessie Rachman. I was responsible for all programming besides NPC position tweening, and all UI implementation.

You’re a bartender at a tavern who found a secret trick to earning more profit… Swindling drunk customers out of their coin! You’ve found that the more drunk they are, the more likely they may overlook overpriced drinks…

Set fair prices (or don’t) for your drinks, and gamble how high you can sell without angering the customers. Try your best to make a profit so your bar station can live to see another night of drunk taverners.

Technologies Used

Unity
C#